Why Instances are Better?
Dan Ariely talks about an experiment that addresses questions of human meaning and purpose. I got about two thirds of the way through this when I realized that this is quite relevant to MMO's, and suggest that instances will keep people coming back a lot longer.
If you kill the boss and watch him respawn before your eyes, it kills your sense of accomplishment much faster.
Labels: mmo psychology
2 Comments:
Not bad, but Roll a D6 was definitely better.
Bleh, that was meant for the "Scratch Your Neighbor" post
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